I am a Computer Science graduate from Universitas Teknologi Yogyakarta (GPA 3.80) with strong leadership, analytical thinking, and project management skills. Experienced in mobile application development, event coordination, and social media management. Adept at problem-solving, adaptable to dynamic environments, and committed to delivering impactful results.
Soft Skills: Leadership, teamwork, adaptability, effective communication, analytical thinking, time management, decision making, problem solving, detail-oriented, and responsible.
Bachelor's Degree in Computer Science
September 2021 - July 2025 | GPA: 3.80/4.00
SMK / Major in Computer and Network Engineering
July 2018 - May 2021 | Final Score: 86.18
KSPM Universitas Teknologi Yogyakarta
September 2023 - September 2024Managed social media, designed engaging content, and supported organizational development programs.
KSPM Open Recruitment & Basic Training Committee
December, 2023Led a team in creating digital assets, branding materials, and coordinated design workshops.
Karang Taruna
Agustus 2022 - Agustus 2023Organized and managed community events, coordinating with multiple teams and partners.
KSPM Grand Council Committee
September, 2023Managed venue setup and event equipment to ensure smooth operations.
KSPM UTY Industrial Visit
July, 2023Planned the event rundown and coordinated on-site activities during the program.
Capital Market School Seminar Organizing Committee
May, 2023Led the organizing committee, overseeing planning, coordination, and execution of the seminar
My latest project, crafted with a focus on responsive design, functionality, and a clean, modern look.
Interested in learning the Korean language and exploring its culture? Our Android-based app is designed to provide a complete and engaging learning experience. From mastering basic consonants and vowels to discovering Korean cuisine and traditional celebrations, the app offers both language lessons and cultural insights. Enhance your skills through interactive quizzes, and learn more about the purpose of the app in the About section. Start your journey today and experience the beauty of the Korean language and culture!
Sleman Wanderlust App is an Android-based mobile application I developed as my undergraduate thesis project at Universitas Teknologi Yogyakarta. The app enhances the travel experience in Sleman by offering key features such as destination recommendations using the Haversine formula to calculate the nearest attractions, tourist ticket booking and validation with payment proof and QR code, local culinary exploration across various categories, real-time navigation, bug reporting, and user account management. Built using the Agile methodology, the app not only ensures reliable functionality but also promotes sustainable tourism by highlighting eco-friendly destinations and supporting local culinary businesses.
FitSphere is a fitness application designed with two roles: Member and Admin. Members can purchase memberships and fitness classes through an integrated Midtrans payment gateway, access the latest fitness news, and display a QR code after purchasing a membership or class to verify entry at the fitness center. The app also provides a BMI calculator that offers personalized suggestions through a pop-up, a feature to choose fitness consultants with direct access via WhatsApp, and an exercise tracker to record workout progress. For admins, FitSphere provides tools to manage classes, memberships, and fitness news, as well as to oversee registered consultants. Admins can also generate transaction reports for membership and class purchases in daily, weekly, monthly, or yearly summaries. Additionally, the system allows admins to scan member QR codes to verify purchased memberships or classes. With these features, FitSphere creates a seamless digital ecosystem that supports both members and administrators in managing their fitness activities effectively.